Common questions

Can Malphite play top?

Can Malphite play top?

Malphite 11.20 Malphite Build 11.20 ranks as an B-Tier pick for the Top Lane role in Season 11. This champion currently has a Win Rate of 52.55% (Good), Pick Rate of 3.39% (High), and a Ban Rate of 0.78% (Low).

Is Malphite Top viable?

As you can see, Malphite mid is not only viable, but good. The laning phase is not great for him, but manageable because of Granite Shield. This will give him a shield every so often which allows him to take less damage….Unstoppable Force.

The more damage the better.
Take the defense for your type of laner.

Can Malphite jungle in wild rift?

The most popular role to play Malphite is in the Baron Lane or Jungle, this is mostly due to the champion being a Tank with Magic Damage. How good is Malphite in Wild Rift? Malphite is ranked B-Tier, which we consider a solid choice but there are better picks in the Baron Lane.

Which is the best malphite build for RuneScape?

Malphite Build: Runes, Items, Spells and More. Best Full 11.18 Malphite Build. Mobalytics LoL S11 Gains increased percentage size equal to 8% of his total armor. He also shields himself for 10% of his maximum health. The shield will last until it is broken, and it refreshes if he has not taken any damage for a few seconds.

How does malphite charge in League of Legends?

Malphite charges towards the target area, dealing 200 / 300 / 400 (+80% of ability power) magic damage, knocking enemies into the air and stunning for 1.5 seconds in 325 area around impact. Malphite cannot be interrupted during this charge. How to counter fight with Malphite During a CLASH?

What’s the win rate for malphite in platinum?

Malphite top has a 51.83 % win rate in Platinum + on Patch 11.14 coming in at rank 47 of 87 and graded B Tier on the LoL Tierlist. Malphite top is a strong counter to Lucian, Vayne & Gnar while Malphite is countered most by Sylas, Ornn & Singed.

How much damage does malphite do when he slams the ground?

Malphite slams the ground dealing 60 / 95 / 130 / 165 / 200 (+40% of his Total Armor) (+60% of ability power) magic damage to surrounding enemies, reducing their attack speed by 30 / 35 / 40 / 45 / 50 % for 3 seconds.

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